RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

RetroArch has advanced features like shaders, netplay, rewinding, and more!

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Latest Cores


Beetle PSX HW PSA for Windows/AMD GPU users – update your drivers!

Written by rz5 From at least February to mid August there was a bug on beetle-psx’s GL renderer that only affected users with AMD GPUs. This bug was exposed when user ‘orbea’ corrected a mistake in glsm (an OpenGL state manager, made by libretro, used in beetle-psx), where it would it would hint that beetle-psx […]

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Guest project – IRATA.ONLINE – A Community For Retro-Computing Enthusiasts!

We here at Libretro/RetroArch encourage the promotion of innovative grass-roots retro gaming efforts, and we thought it would be remiss of us not to bring to your attention this particular project, IRATA.ONLINE, ran by Thom Cherryhomes (System Operator). He has made many contributions and submissions to Libretro cores and RetroArch in general, and now he […]

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Libretro Status Updates

So, what have we been up to? Dolphin and Ishiiruka cores The Dolphin libretro bounty has led to this rebasing of the Dolphin libretro core. It is now up-to-date with the latest sourcecode, and it now supports OpenGL, Direct3D11 and Vulkan! It is even available for RetroArch on Android right now, provided you use the […]

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Reicast Libretro – Updates 26-7-2018

Reicast Libretro and Reicast OIT Libretro have recently been updated. Here is a listing of all the changes/fixes/improvements: (Dreamcast/Compatibility) Eldorado Gate – Broken opening FMV fixed (link) (Dreamcast/Compatibility) Demolition Racer now works (link) (Dreamcast/Compatibility) Redline Racer – Graphics bugs fixed (link) (Dreamcast/Compatibility) Fixed rendering issues with Tokyo Xtreme Racer games (link) (Dreamcast/Compatibility) Conflict Zone – […]

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