RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

RetroArch has advanced features like shaders, netplay, rewinding, and more!

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Latest Cores

News

RetroArch 1.7.6 – Released!

RetroArch 1.7.6 has just been released! Grab it here. If you’d like to show your support, consider donating to us. Check here in order to learn more. NOTE: Currently the following versions have not yet been released – Xbox OG and OSX PowerPC. We will keep you up to date on Twitter and update this […]

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Mu/SquirrelJME Dual-Release

Mooey Quaaasmas! Hi! We are pleased to announce the release of Mu and SquirrelJME! Mu v(1/3*3) (by meepingsnesroms) SquirrelJME 0.2.0 (by XerTheSquirrel) Mu is the first Palm OS emulator capable of actually playing Palm games, it is currently capable of playing most 160×160 Palm OS 4 software perfectly, there are a few hardware abstraction glitches […]

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Reicast Libretro Progress Report – December 2018

It’s been a pretty busy end of the year for the Reicast core. Most of the work consisted in finalizing and improving support for Naomi and Atomiswave arcade ROMs. Naomi / Atomiswave Naomi GD-ROMs are now supported and this adds more than 120 Naomi games to the list of supported arcade games. ROMs archived with […]

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PlayStation Classic Boot Menu + RetroArch + 91 Cores, Christmas 2018 public BETA

PlayStation Classic Boot Menu + RetroArch Christmas 2018 public BETA Due to the efforts from CompCom and other members of the ModMyClassic community we are happy to announce the pre-release of the new PlayStation Boot Menu + RetroArch for this year’s Christmas holidays! Whilst this pre-release is a working beta of a future development of […]

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